Vehicles
Many settings will have vehicles which characters can operate. Vehicles are just like characters, but instead of skills, they have features.
Features
Vehicles have features applicable to the setting. These features add additional skill dice to the pool when the character is using them. The number of dice added depends on how advanced it is.
Basic: 1
Advanced: 2
Next Level: 3
Some example features for a spy game would be engines, weapons (E.g. flamethrower, grenade launcher, machine gun, rocket launcher, SMG), and systems (E.g. ejector seat, emergency parachute, nitro, oil slick spray, radar, self-destruct, smoke dispenser, scanners). For a sci-fi game some example features include sensors, engines, navigation systems, and weapons.
Strength
Strength represents the number of hits the vehicle can take before malfunctioning. Small vehicles have 4, medium 5, and large 6.
Armor
Vehicle armor works exactly like character armor. There are 3 levels for armor and each level provides armor points for the vehicle.
Basic: 1
Advanced: 2
Next Level: 3
Malfunctions
A random feature malfunctions when Strength - Malfunctions - Hits = 0. Reset the hit count to 0 after a malfunction. The malfunctioning feature must be repaired before being used again. The vehicle is KOʼd when it has 3 un-repaired malfunctions.
Maneuver
When in a chase, roll the appropriate skill including the vehicles engine and compare the number of successes to the enemies vehicles maneuver rating.
No Successes: Failure - The enemy gains or out maneuvers the PCs
Less Than: Draw - Everything remains the same
Same or More: Success - The PCs gain or out maneuver the enemy
Attacking
See Combat. When in a chase, the maneuver roll may grant advantage or disadvantage to fight rolls.
Enemy Vehicles
Most stay down when they are KOʼd.
Trivial
Strength: 2
Attack: 1
Maneuver: 1
Armor: -
Low
Strength: 4
Attack: 2
Maneuver: 2
Armor: 1
Medium
Strength: 6
Attack: 2
Maneuver: 3
Armor: 2
High
Strength: 10
Attack: 2
Maneuver: 1
Armor: 2
Heroic
Strength: 15+
Attack: 4
Maneuver: 1
Armor: 3
Upgrades
Upgrades can be purchased to increase features to a max of 3.
Sample Vehicle
Vehicle: Truck
Strength: 5
Malfunctions: 0
Hits: 0
Armor: 1
Features:
Engine: 2
Off Roading: 2
Scanners: 1
Machine Gun: 1